windows:Visuals/animations-and-transitions/documentation
出自UXGuide.net
动画与过渡:文档编写
Animations and Transitions: Documentation
- Avoid referring to animations whenever possible. Instead, refer to the object being animated and, if necessary, the type of animation.
- 尽可能避免用动画表示。相反,必要时用动画和动画类型表示对象。
- Don't refer to transitions, except in technical documentation. Instead, refer to the object in its final or initial state.
- 不要使用过渡,除非在技术文档中。相反,用最终或初始状态表示对象。
- If the user explicitly initiates an animation, use the verb play; otherwise use the verb use for technical documentation.
- 如果用户明确启动动画,使用动词播放;否则在技术文档使用动词使用。
Examples: 例子:
- You'll know that an item needs your attention when its icon starts bouncing.
- 你会知道,一个项目的图标开始跳动时,需要你注意它。
- First, select the photos that you would like to print (note that the photos are enlarged upon selection).
- 首先,选择您想打印(注意:照片在选择时放大)的照片。
- Use a cross-fade transition to change an object's state seamlessly.
- 使用淡入淡出的过渡,无缝地改变一个对象的状态。